The Complete Net book of Kenders

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Kender Names
Kender names usually sound goofy. When naming your kinder, try to make it sound like it was made by a 6 year-old. They usually come close. They would despise a name like "Bob" or "Joe", and they would have trouble saying a name like "Monolanthalansa" or "Kipengrangarou". Instead try something like "Kiri Topswag". Some names from the Kencyclopedia are below:
Tasselhoff Burrfoot
Kirion Thistleknot
Kipper Snifferdoo
Doorslam Maptaker
Darkstar Killacat
Juniper Berrybane
As you can see, they prefer amusing names. Spend some time on the name, and make it creative. Most of all, have fun! You are the one who gets to introduce yourself to everybody you meet.
Ability Scores
The primary ability score for Kenders, regardless of class, is dexterity. The entire race is quite well known for their high dex. Therefore, they receive a +2 bonus and a limit of 19 to that score. They are small though, but not fragile, and so suffer a -1 penalty strength, not constitution. All scores are as followed
Table 2
Score Min Max Adj.
Str 6 16 -1
Dex 8 19 +2
Con 10 18 nil
Int 6 18 nil
Wis 3 16 nil
Cha 6 18 nil
< Kender Names and Ability Scores >
Appearance Handling Scores
Napsal Dalcor 08.05.2007
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